.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_082", 0

a010_082:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 113
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    playsepanmod 1967, -117, 117, 4, 2
    addparticle 0, 1, 17
    cmd37 6, 0, 2, 6, 1, 0, 0, "NaN", "NaN"
    addparticle 0, 2, 17
    cmd37 6, 0, 2, 6, 1, 0, 0, "NaN", "NaN"
    addparticle 0, 3, 17
    cmd37 6, 0, 2, 6, 1, 0, 0, "NaN", "NaN"
    wait 15
    addparticle 0, 0, 4
    loop 2
    callfunction 36, 5, 4, 0, 1, 8, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    doloop
    waitparticle
    unloadparticle 0
    end

.close
